![]() ![]() When Jericho passes the test anyway, he begins to do missions for the Darkwatch. Cartwright puts him through Torture Maze, the Darkwatch initiation exercise which was designed as a test for Darkwatch Regulators, but Jericho gets a special version specially designed by Cartwright to kill him. The game continues with the introduction of Cassidy as well as the appearance of Shadow, Jericho's undead horse.Īs the game progresses, Jericho finally makes his way to the Darkwatch Citadel, where he meets General Clay Cartwright, the current leader of the order. ![]() In a seeming bit of mercy, Lazarus bites Jericho and gives him the curse of the vampire, causing him to slowly turn into one. The game begins in Arizona Territory in 1876 with Jericho attempting to rob a Darkwatch train that is transporting the captured Lazarus Malkoth to the Darkwatch Citadel, a frequently mentioned and often visited location in the game, and in doing so releases Lazarus into the West. The game outlines either Jericho's struggle for humanity or his descent into darkness, depending on the player's actions. Jericho, however, is slowly turning into a vampire himself, after being bitten by Lazarus. ![]() After unwittingly releasing the Darkwatch's greatest enemy, a vampire lord named Lazarus Malkoth, Jericho is conscripted into the Darkwatch as an elite operative. The game's story (narrated by Peter Jason) follows the exploits of Jericho Cross, an outlaw-turned- vampire, and his employment in an ancient vampire-hunting order known as the Darkwatch (hence the game's title). A sequel to the game, titled Darkwatch 2, was planned for the PlayStation 3 and Xbox 360, but eventually got cancelled. The game mixes western, horror and steampunk genres. It was developed by High Moon Studios (formerly Sammy Studios) and published by Capcom in the United States and by Ubisoft in the European Union and Australia. Players will experience an action-packed "living West" in "Darkwatch: Curse of the West" with massive environments, non-linear missions, dynamic enemy and non-player-character artificial intelligence (A.I.) affected by a player reputation system, and precision gunplay with location-specific damage.Proprietary (uses RenderWare, Havok and Quazal)ĭarkwatch: Curse of the West is a 2005 Weird West first-person shooter video game for the PlayStation 2 and Xbox. At his disposal is the advanced, deadly technology of the Darkwatch, including an arsenal of powerful assault vehicles and enhanced versions of Western weapons, along with supernatural vampire abilities and a trusty undead horse. To save the West, and his own soul from damnation, Jericho must hunt the vampire that bit him through an American frontier suddenly overrun by his undead minions. Their newest and deadliest agent is Jericho Cross, an outlaw gunslinger pulled into their ranks by an unfortunate close encounter with a vampire lord. Their newest and deadliest agent is Jericho Cross, an outlaw gunslinger pulled into their ranks by an unfortunate close encounter with a vampire The game introduces the Darkwatch, a secret strike-force that has vigilantly protected man from evil incarnate since the dawn of civilization. Summary: The game introduces the Darkwatch, a secret strike-force that has vigilantly protected man from evil incarnate since the dawn of civilization. ![]()
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